Bomblab

PL Bomblab alpha

Waffe

L5: Dapper Member
Dec 2, 2012
230
203
Well, after 4-5 months of on-and-off development, I present to you pl_bomblab. Fully indoors, functional, modern industrial, single stage payload map. Also, it's my first proper map I've created.

I set the version to alpha, since I plan on tarting the map up a bit. Any suggestions will be appreciated.
 
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Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,694
2,579
You also have some Half-Life 2 textures in there. You should fix that.
 

Waffe

L5: Dapper Member
Dec 2, 2012
230
203
You also have some Half-Life 2 textures in there. You should fix that.

Is there a fast way of fixing it, or do I have to check every individual texture whether it exists in the "team fortress 2 materials" game cache file?
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,694
2,579
The easy way is to learn to recognize which are which by the look. There are a few non-TF2-specific textures (besides the tool textures) that are used in official maps; the one used for the fronts of stairs is the only one I can think of offhand.