Hi.
After 'listening' to the source tv, as there were no specs or camera points which I should have put in, i'm accepting the it being 2fort criticism, so fire away at me and tell me how much it's like 2fort or rearranged, or 3fort, or 2fort 2fort etc.
All i'm going to say is that, yes I like 2 fort, no its not copy paste I drew out a layout that I designed and built it. I may have used alot of influences from 2fort as this was my first map and I was learning to use hammer, and as its a ctf map I opened 2fort to see how everything worked. I personally think if you took the time to play it some more you'd find it has its own gameplay which is quite different to 2fort, but seeing as it reminds you lot so much of it i'm going to do a fair bit of editing to make sure it doesnt.
Anything copied from 2fort will be removed. The intel layout is unique but may be changed or the design reworked.
I can see how annoying that camera is, i added it in last min for fun but ill remove that or drastically change it.
Alot of people stunned at a health pickup in a resupply, but also complaining how easy it might be to camp the intel with a sentry. Consider putting the two together and realising that there's no locker there so engie's dont get an instant ticket to level 3 sentrydom. There are 3 routes to the intel, the DIFFERENCE from 2fort being the vent, which also gives extra escape routes, you can rocket jump out or change your mind from taking the long route.
I also heard people complaining there were 12 spawns. There are 2 and theyre quite different, but i'm going to change how they look too and give them more of a unique identity.
For those asking the taped square is an area with the build restriction removed.
At least someone said it looked quite nice, so thats nice.
I'd better get working on it.